Obscuring Mist

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Obscuring Mist
Conjuration (Creation)
Level: Air 1, Asn 1, Clr 1, Darkness 1, Drd 1, Sor/Wiz 1, Water 1, Weather 1{{#if: V, S|
Components: }}{{#if: 1 standard action|
Casting time: 1 standard action|}}{{#if: 20 ft.|
Range: }}{{#vardefine: targets|{{#if: {{#pos: e|ts}}|1|0}}}}{{#vardefine: target|{{#if: {{#pos: e|t}}|1|0}}}}{{#vardefine: effect|{{#if: {{#pos: e|e}}|1|0}}}}{{#vardefine: area|{{#if: {{#pos: e|a}}|1|0}}}}{{#ifexpr: {{#var: target}} or {{#var: effect}} or {{#var: area}}|
{{#ifexpr: {{#var: targets}}|Targets|{{#ifexpr: {{#var: target}}|Target}}}}{{#ifexpr: {{#var: effect}}|{{#ifexpr: {{#var: target}}|, {{#ifexpr: {{#var: area}} }}Effect|}}{{#ifexpr: {{#var: area}}|{{#ifexpr: {{#var: target}} or {{#var: effect}}|, or |}}Area|}}: }}{{#if: 1 min./level|
Duration: }}{{#if: None|
Saving Throw: }}{{#if: No|
Spell Resistance: }}


A misty vapor arises around you. It is stationary once created. The vapor obscures all sight, including darkvision, beyond 5 feet. A creature 5 feet away has concealment (attacks have a 20% miss chance). Creatures farther away have total concealment (50% miss chance, and the attacker cannot use sight to locate the target).

A moderate wind (11+ mph), such as from a gust of wind spell, disperses the fog in 4 rounds. A strong wind (21+ mph) disperses the fog in 1 round. A fireball, flame strike, or similar spell burns away the fog in the explosive or fiery spell’s area. A wall of fire burns away the fog in the area into which it deals damage.

This spell does not function underwater.