Magic Vestment

From AaronWiki
Magic Vestment
Transmutation
Level: Clr 3, Nobility 3, Strength 3, War 3{{#if: V, S, DF|
Components: }}{{#if: 1 standard action|
Casting time: 1 standard action|}}{{#if: Touch|
Range: }}{{#vardefine: targets|{{#if: {{#pos: t|ts}}|1|0}}}}{{#vardefine: target|{{#if: {{#pos: t|t}}|1|0}}}}{{#vardefine: effect|{{#if: {{#pos: t|e}}|1|0}}}}{{#vardefine: area|{{#if: {{#pos: t|a}}|1|0}}}}{{#ifexpr: {{#var: target}} or {{#var: effect}} or {{#var: area}}|
{{#ifexpr: {{#var: targets}}|Targets|{{#ifexpr: {{#var: target}}|Target}}}}{{#ifexpr: {{#var: effect}}|{{#ifexpr: {{#var: target}}|, {{#ifexpr: {{#var: area}} }}Effect|}}{{#ifexpr: {{#var: area}}|{{#ifexpr: {{#var: target}} or {{#var: effect}}|, or |}}Area|}}: }}{{#if: 1 hour/level|
Duration: }}{{#if: Will negates (harmless, object)|
Saving Throw: Will negates (harmless, object)|}}{{#if: Yes (harmless, object)|
Spell Resistance: }}


You imbue a suit of armor or a shield with an enhancement bonus of +1 per four caster levels (maximum +5 at 20th level).

An outfit of regular clothing counts as armor that grants no AC bonus for the purpose of this spell.