- Starting Hit Points: 115
- Primary Powersets: Defensive
- Secondary Powersets: Melee
The Tanker is an irresistible force combined with an immovable object. This Archetype possesses innate durability, strong melee attacks, and powerful disabling abilities. Their primary purpose is to protect their allies from harm, by attracting enemy attention and disrupting their actions.
Your HP per level is listed in the table below. The "Base HP" is the number of HP you start with. This can be increased by Enhancements, Inspirations, etc, but can never go above "Max HP".
|Level||Base HP||Max HP|