Difference between revisions of "3D6A:DEX"

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(DEXTERITY (DEX))
(DEXTERITY (DEX))
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Represents the character’s physical power: how much damage
+
Represents a character’s agility and reaction time. Many
he does in HTH Combat; how much weight he can lift, carry,
+
important Skills are DEX-based. Actions in Combat typically
and throw; how hard it is for another character to break free of
+
occur in order of the highest DEX to the lowest.
his grasp, and how easily he breaks free from another character’s
 
grasp; and so forth. The Strength Table shows specifics; as you
 
can see, each 5 points of STR increases base HTH damage by
 
1d6 and doubles lifting capacity.
 
  
  
 
[[Category:3D6A:3D6A]]
 
[[Category:3D6A:3D6A]]

Revision as of 02:39, 4 November 2018

DEXTERITY (DEX)

Base Value: 10


Cost: see table

DEX CP Cost DEX/5 Skill Roll
1 -18 0 9-
2 -16 0 9-
3 -14 0 9-
4 -12 0 9-
5 -10 1 10-
6 -8 1 10-
7 -6 1 10-
8 -4 1 10-
9 -2 1 10-
10 0 2 11-
11 2 2 11-
12 4 2 11-
13 6 2 11-
14 8 2 11-
15 11 3 12-
16 14 3 12-
17 17 3 12-
18 20 3 12-
19 23 3 12-
20 27 4 13-
21 31 4 13-
22 35 4 13-
23 39 4 13-
24 43 4 13-
25 48 5 14-
26 53 4 13-
27 58 4 13-
28 63 4 13-
29 68 4 13-
30 74 5 14-
  • Generic CP cost for Dexterity is (DEX-1 Cost) + (DEX/5). Buy back is 2 per DEX.


Represents a character’s agility and reaction time. Many important Skills are DEX-based. Actions in Combat typically occur in order of the highest DEX to the lowest.