Difference between revisions of "3D6A:DCV"

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(Defensive Combat Value (DCV))
 
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Represents a character’s evasiveness in combat; it’s used to
 
Represents a character’s evasiveness in combat; it’s used to
oppose Attack Rolls. See Attack Rolls And Combat Values. A character’s DCV cannot be reduced below 0, regardless of
+
oppose Attack Rolls. See Attack Rolls And Combat Values.
how many modifiers apply.
 
  
 
Attacker hits if OCV + 3d6 is greater than or equal to targets Armor Class (DCV + 11).
 
Attacker hits if OCV + 3d6 is greater than or equal to targets Armor Class (DCV + 11).

Latest revision as of 02:57, 4 November 2018

Defensive Combat Value (DCV)

Base Value: 3


Cost: see table

DCV CP Cost
0 -15
1 -10
2 -5
3 0
4 5
5 10
6 16
7 23
8 31
9 40
10 50
11 61
12 73
13 86
14 100
15 115
  • Generic CP cost for Defensive Combat Value is (DCV-1 Cost) + (DCV). Buy back is 5 per DCV.


Represents a character’s evasiveness in combat; it’s used to oppose Attack Rolls. See Attack Rolls And Combat Values.

Attacker hits if OCV + 3d6 is greater than or equal to targets Armor Class (DCV + 11).